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I FINALLY GOT THE HANG OF IT AND WAS DOING SO GOOD AND THEN MY GAME FROZE SO I REFRESHED THE PAGE AND NOW I LOST IT ALL!!! PLEASE TELL ME THERE IS A WAY TO GET IT BACK

Not unless you have done any previous backup. Try to follow the Reddit thread or Discord. You can mention at what stage you are stuck at, some players can share save codes of similar progress.

is chapter 3 coming soon ? :)

It is in progress, but not soon. I aim to deliver content with play time more than a couple of hours/days.

Maybe you could add a flashback/rerun upgrade that lets you do your run again the exact way you did last to help with grinding 

Or even just an interest system that makes it where you earn more during your run if you save up just something to help with grinding up those points, the game is so fun but I am struggling

Where are you stuck with?

Have you reached chapter 2? There is an upgrade that lets you redo your run the exact way as the previous run.

I have not made it there yet just lots of grinding chapter 1 but knowing that I retract my statement, very very nice.

What is it called and how do i find it i made it to chapter 2 but i dont see that upgrade

(+1)

Ancestral Dreams. When you unlock the Werewolf class, it will be one of the first few upgrades that you would want to go for.

Got it, and love it but I cant seem to find any of the other class's aside from werewolf any hints at least because the werewolf is amazing but it's upgrades alone aren't cutting it

Alright I said that then i managed to find the vampire but i only got it the once and now i cant manage to get it again without dying if there are more classes id love to know and a hint how to get them but i am struggling again

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Ok, I am going to say that it is weird that in *Second chapter Spirit drains when no action is being performed (basically asking the player to always be ready to press Pause to actually think about what to do next) and especially so while doing stuff that states that it will consume Spirit

(+1 DS for 5 Spirit sound great until you realise that it really is 5+14 Spirit even with all Ooze time upgrades...)


Also a bug - "Carapace dagger" gets damage bonus from "Rupture" but not "Dagger Master" for some reason (and is slower than "Magic Dagger" even after being described as 'unnervingly light')

Yes, juggling with Spirit drain is one of the game mechanic that player will have to overcome, until they are able to unlock new upgrade/mechanic to bypass this hurdle.

If you are referring to soul wells, upgrades will help to increase the draw faster. You will be able to finish 10 draws under 1 second later.

With the speed upgrades later, all daggers will eventually be the same 0.5s speed.

Okok, and it not counting as a dagger for "Dagger Master" is also intentional?

Yes, that Goblin upgrade is for chapter 1 daggers. There are at least 5 daggers in total in the game.

Hi AccurateCat, 

great game I love these idle RPGs, focused on story and player autonomy/choices. Yours in particular feels nice in the way, that it offers a multitude of paths as well as a prestige mechanic that not is not just a path of strength but also one that eases the grind.

Did note a softlock though. In the dungeon with the table and the chest, should you fight rats and click the one to fight the skeleton before the fight you'll receive the info about the timed fight, but will fight the rat. Afterwards the other fight didn't commence and I could not reselect the option to fight, essentialy softlocking me.

Anyway thanks for the game, as this is just my second run I am sure to do some more, as except for this mishap, I'm having a blast with it. Tapping in and out of the game whenever something else bores me.

Yes, that is a known bug. Try not to start multiple combat at the same time.

Hey there,

I played the game when only the Legion chapter was available and it got me instantly hooked. It probably took me a couple of hours to reach the end and it was a lot of fun.

Even though I'm not a fan of grinding too much, I didn't feel annoyed or bored by it, when the time came to collect SP. Can't say what it is, but you've done a great job.

Then I came back to see there is a 2nd chapter. Too bad my progress got deleted. The cloud code didn't work for me, so I started over, it was no big deal for me. Good thing I did this, because I would have missed a certain upgrade for sure.

Now that I've spent multiple hours in the past few days alone to reach the current end, I can safely say that I have an addiction problem when it comes to good incremental games :D

I'd also like to report one bug that I've noticed and give some suggestions.

The "last cycle" text for any action hasn't appeared since the last update and neither did the AD upgrade work, making retracing more tedious. 

As for my suggestions, when opening the settings and/or combat skills menu the game should be paused IMO, similar to when checking out the story. When manually pausing, you can't interact with the UI. I say this because I've tried to export the game at a specific point in the 2nd chapter and it cost me a bunch of Spirit because I was just so slow :D

The other suggestion is to create some kind of map, so you can see which paths you've already taken. 

All in all I can say that this is one of my favorite games on this site and I wish you all the best while also looking forward to more content!

Thanks for reading :)

(+1)

Hi, thanks for playing and for the feedback. 

Regarding the AD/retracing issue, I had a small bug few days ago when I was attempting to fix another fix with it for another case. It should be resolved by now. Do let me know if AD is still not working on your end.

I know some players might not last the initial grind in chapter one to discover the contents in chapter 2, and I feel it might be the same when I release chapter 3 later. Thus, I will be adding achievements feature that will allow faster player progress across all chapters as they play/unlock various milestones in the game.

At the moment, story pop-ups, combat logs, story, dev logs, settings, etc - all pauses the game. The only mechanic that still drains spirit in the background is combat engagement.

There are some efforts by the reddit community to come out with a map of some sort, but at the moment it is still a draft.

Hey there, 

Thanks for the reply.

At this moment AD does not work properly, maybe it's just on my part, though I've activated both upgrades and I'm not sure what else I can do.

I've also checked again if Spirit is drained when the settings menu is open and you were right - the game is paused at this time. However, pressing the space bar unpauses it so I guess this was my issue :D

Typical layer 8 problem I guess.

I'd love to help with a map, is there a link to this community you can share?

(+1)

I've just created a discord, and added some map links there (work in progress). You can access by clicking on discord icon in the game.

Awesome, I've just joined :)

Btw. AD seems to be working again, thanks for the quick fix

Dude i just lost all my data, ive been playing on browser (opera gx) on an android phone (, logging in each time i played; my data was being saved. Yet this morning for some reason its all gone?

other than that this game was incredibly fun. The amount of secret or class exclusive options when playing was so fun. 

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Not familiar with Opera GX, but did you update your browser recently? Do you recall what/where is the last action/encounter you performed?

You can restore from this cloud code (G3WN96NF). It's not much, but a save from almost maxed chapter 1.

(+1)

My last action was a mortal wound (I died) i believe, i then closed the window like i normally do, when i came back next morning it was gone. thanks for the save ill make sure to keep a cloud save available next time, opera gx might have updated (as it does often, automatically) personally I think closing the window may have been what did it but that's just a hunch. 

Do you recall which enemy you fought that resulted in the Mortal Wound?

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